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Apples to Apples
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  APPLES TO APPLES
Apples to Apples Logo
Stock #7720
Suggested Retail
Price $29.99


Product Overview
Awards and Reviews
Educational
Official Rules
Rules Variations
Frequently Asked Questions
Detailed Information
RULES VARIATIONS
 
Mr. Nobody
  Invite Mr. Nobody – a great way to add fun when playing with a small group! Each time a judge plays a green apple card, a red apple card is drawn from the top of one of the stacks and played face down along with the red apple cards from the other players. This card can create some funny comparisons and, sometimes, Mr. Nobody even wins a green apple card! (Suggested by Ben, age 8, and Robby, age 6)
 
Apple Traders
  To stir things up, on each turn, each player selects one red apple card from his or her hand to pass on to the player on his or her left. Players pass the cards after drawing their seventh card but before the judge selects a green apple card. (Suggested by Jeff A.)
 
Apple Turnovers
  For a change of taste, start by dealing five green apple cards to each player. The judge turns over a red apple card from the top of the stack. Players choose the green apple card from their hand that they think best describes the word on the red apple card. The judge then selects the green apple card he or she thinks is best, and awards the red apple card to the person who played the selected green apple card.
[Expansion Set # 1]
 
Baked Apples
   For a more leisurely and thoughtful game, allow everyone, except the judge, to play a red apple card in each round. You may wish to set a time limit for each round to prevent a player from taking too much time.
[Expansion Set # 1]
 
Crab Apples
  For a tart twist, choose and judge red apple cards that are the least like, or the opposite of, the word on the green apple card. For example, you might choose "Charging Rhinos" when the green card "Dainty" is played.
[Expansion Set # 1]
 
Big Apples
  For the confident types, this is a way to put your apples where your mouth is! Two or more players boasting that the judge will pick their card can agree to each wager one of their green apple cards. If the judge selects one of their red apple cards, that player wins the green apple card and all of the wagered green apple cards. If the judge does not pick one of their red apple cards, the wagered cards are forfeited to the bottom of the card stack.
[Expansion Set # 2]
 
Apple Potpourri
  For an unpredictable mix, each player selects a red apple card from his or her hand before the judge turns over the green apple card. After the red apple cards are played, the judge turns over a green apple card. As usual, the judge then selects the winning red apple card!
[Expansion Set # 2]
 
2 for 1 Apples
  For a real deal, the judge turns over two green apple cards to start the round. Each player selects the red apple card from his or her hand that is best described by both green apple cards. After the judge selects a red apple card, both of the green apple cards are awarded to the winner.
[Expansion Set # 2]
   
Apples for Three
  For a three-player game, play two red apple cards after the judge turns over the green apple card. The judge then chooses a winner from the four red apple cards that were played by the other two players.
[Expansion Set # 3]
   
Bad Apples
  For players who want to rid themselves of a red apple card, allow players to discard one red apple card from their hand when it is their turn to be the judge. Players who discard a red apple card can replace it by drawing a new red apple card from the stack.
[Expansion Set # 3]
   
Apple's Eye View
  For a different perspective, the Judge must pick a red apple card based upon the point of view of somebody, or something else (for example, a house cat, Rush Limbaugh, Bill Clinton, a spec of dust…anything). The player to the left of the Judge determines which point of view the Judge must use for that round.
[Expansion Set # 3]
   
Rotten Apples
  For times when the submitted red apple cards don't fit the green apple card, a judge may replace the current green apple card with the card from the top of the stack. The judge must use the new green apple card to choose one of the red apple cards. Only one green apple card is awarded. Each judge is allowed this option once per game. [Expansion Set # 4]
 
Bottom of the Barrel
  For a clever way to wind down a game, players must play out the seven cards in their hands, without redrawing. As players deplete the red apple cards from their hands, the choices become more and more challenging! [Expansion Set # 4]
   
Grow Your Own Apples
  For a more personalized game, allow each player to start the game with one blank red apple card. At any time during the game, a player can use their write-in card instead of a regular. This is a great way to build a fun/personalized set. (MyCard Customizable Cards)
 
Wild Apples
  For a more spontaneous mix, “seed” the stack of green apple cards with a predetermined number of blank cards. When a judge draws a blank card, he or she must write their own describing word on the blank green apple card. The personalized cards remain in the deck for future fun! (MyCard Customizable Cards)
 
Apple Sauce
  For a hilarious way to keep the fun going after the game is over, have each player read through the green apple cards they won. Then all the other players get to decide how well those cards describe that person.