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Abstract Games Magazine
Issue 2 Summer 2000
Kerry Handscomb
Canada
Bosworth is a game played
on a 6 x 6 board minus the corner squares with cards
representing Chess pieces. Most of the play takes place
in the central 4 x 4 region, the outer squares being
"field camps" from which the players bring their cards
into the game. The game can be played with 2,3, or 4
players. When two people play, which is the version
we tested, they control field camps on opposite sides
of the board.
Each player controls a deck of 16 cards which correspond
exactly to the 16 Chess pieces. At the start of a game,
each player puts a pawn on each of the four squares
of his field camp. The remainder of each player's deck
is shuffled and he draws a hand of four cards. On every
turn a player must move a piece, fill any empty spaces
in his field camp with cards from his hand, and then
replenish his hand from the stack. The movement of the
pieces follows Chess rules except that a pawn may also
capture diagonally backwards. The objective of the game
is to capture the opposing king(s).
The Bosworth game mechanism
works well and it can give rise to interesting tactical
situations. Strategically, hovever, it seemed to me
that a player should always wait until the end before
entering his king. Perhaps the game would be improved
by stipulating that the starting position in the field
camp should be a king and three pawns. I mentioned this
to the inventor, who replied that choice of when to
enter the king was the major strategic interest in Bosworth.
I am not convinced, but in all honesty I have not played
the game enough to pronounce definitely on this point.
In conclusion, Bosworth is quite
a fun game to play, and the board and cards are
nicely produced. The most interesting pint about the
game for me, however, was the possibility of applying
the same mechanism to other Chess-type games. How about
Bosworth Shogi, for example, or Progressive Bosworth.
Back to Bosworth
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