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Kulkmann's G@mebox
February 1999
Frank Schulte-Kulkmann
Trier, Germany
"Bosworth - The Game You
Already Know How To Play". Already the subtitle of the
game suggest that the "Bosworth"-game
makes use of a classical game. In Bosworth,
the authors of the game have taken the classical chess
rules and created a new boardgame on the base of chess.
The most striking fact is that not only 2 players may
participate, but instead the game is designed for up
to 4 players.
Each player has a set of the 16 classical chess gaming-pieces
(represented by playing cards), and to these basically
the same movement and capture rules as in chess apply.
A major difference to chess is the setup of the game
at the beginning. Each player has a Field Camp consisting
of 4 spaces, and he may freely distribute four of his
16 gaming pieces among the spaces of his Field Camp.
The 12 cards not used in the beginning are mixed into
a random pile from which the player draws a hand of
four cards. Then the game starts with a random player,
and from now on the players take turns clockwise. Just
like in chess, a player may move one of his figures
in his turn following the traditional chess rules. If
he lands on a figure of an opposite player, that figure
is considered captured and removed from play. After
a player has moved, he must look whether he has any
free spaces in his Field Camp. If this should be the
case, he must fill these free space(s) with figures
from his hand. After he has placed these, he refills
his hand to a size of four by drawing from the random
deck and play proceeds with the next player. If a player
should run of pieces, any space in the Field Camp that
cannot be filled with a new figure is "closed up" with
an already captured figure, which means that the players
are not allowed to use this space anymore.
Itīs the aim of the game to have the last King on
the board, and by removing enemy Kings players get the
Queenīs of these players as an addition to their own
army. Especially if played with four players, Bothworth
offers much more fun than the traditional chess game.
Even before the game starts, players have to think about
their starting setup and hope that the neighbours left
and right wonīt place any figures with better movement
abilities. At the beginning, the game normally becomes
a big melee with everybody trying to remove pieces of
all the other players. But even at this phase many strategical
optins become available for the players: Should they
bring in their strong figures early, or should they
allow enemy units to occupy spaces of their Field Camp,
just making it sometimes impossible to reinforce for
rounds, allowing to keep cards on the hand for later
? The more figures are removed from the game, the more
the classical chess elements will breack through since
now the players have more freedom to move and put their
figures in strategic positions.
To my mind, "Bosworth" is
much more easy going and delighting than a classical
game of chess. Due to the higher number of players,
there is much more interaction and bluffing on the gameboard.
A new strategic task not available at chess becomes
a favorite sport: moving pieces into positions where
they can threat pieces of different players or into
positions where they might provoke a battle of other
players. I think the game is highly
enjoyable, and itīs certainly the best variant of chess
I have played so far.
Almost all rules from chess are used, only some minor
exceptions not used in Bosworth
are :
- Check
- En Passant capture
- Castling
- Pawn Promotion
Rating:
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Complexity |
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4/10 |
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Design |
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7/10 |
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Fun |
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8/10 |
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Evaluation |
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7/10 |
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