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        PARTY POOPER™
Party Pooper
•  Ages 12 to Adult
4-10 players
5 minutes to learn
20-30 minutes
per game
Stock #2007
Suggested Retail
Price $24.99

SOLD OUT
 
Product Overview
Awards and Reviews
Official Rules
Rules Variations
Detailed Information
Download a pdf version of these rules
Get Adobe Acrobat ReaderNote: This color pdf will print at full size on two letter-sized sheets of paper. It will print in shades of grey on a black and white printer.
Updated 12/6/07
Note: The rules on this page reflect the most current version available, and may differ slightly from previously printed rules.

What’s in the Box

  • 432 Event Cards
  • Two Card Trays
  • 225 Scoring Chips
  • One Party Cube
  • Two Divider Cards
    Before playing the first game, place a divider card in the back of each card tray.
  • Quick Play Rules

The Object of Party Pooper

Players earn points by correctly guessing which person the Party Host has selected as the Party Animal, or the Party Pooper. The player with the most points at the end of the game wins PARTY POOPER!

Setting Up

  1. Remove either card tray from the box and place a handful of scoring chips in the bowl.
  2. Choose a player to be the first host. All other players are considered guests for the round.
    The role of host rotates clockwise to the next player after each round.
  3. Place the card tray and party cube in front of the first host.

Playing the Game

  1. The host rolls the party cube to determine if he or she will be selecting a Party Animal or a Party Pooper. A Party Animal would be the person most likely to… and a Party Pooper would be the person least likely to…
  2. The host draws an event card from the front of the card tray and reads the scenario aloud. The host takes a second to secretly determine who he or she will select as the Party Pooper (or Party Animal). At the same time, each guest secretly determines who they think the host will select
    • The host may select any of the players, including him or herself. Each guest may also select any of the players, including him or herself.
    • The scenarios on the event cards are all hypothetical. Players should simply respond as if each situation is real and possible. For example, if the card reads “Your teenage daughter…” players should respond as if all players were parents with teenage daughters.
  3. All players signify that they are ready. For example, players might point their index fingers straight up. The host says “One, two, three, POINT!” Simultaneously, on the word “POINT,” the host, and each guest, point to one of the players.
    • The host points to the person he or she selected.
    • Each guest points to the person he or she thinks the host has selected.
  4. To score the round, each guest who pointed to the same person as the host takes two chips from the bowl and gives one to the host and keeps one. Players who pointed to someone other than the person picked by the host do not take any chips. The chips represent points.
  5. The host places the event card in the back of the card tray and passes the tray to the player to the left. That person becomes the host for the next round. All other players become the guests.
  6. Play continues following steps 1-5 until each player has been the host the required number of times.With 4–6 players, each player is the host three times, and for games with 7–10 players, each player is the host twice.

Winning the Game

The player with the most points at the end of the game wins PARTY POOPER!

In the event of a tie, the players with tied scores share the victory!