| Rules
for the "Boxed" version of QWITCH |
| Download
a pdf version of these rules |
Note:
This color pdf will fit on 8.5 x 11 LANDSCAPE and
they should be cut out on the dotted line and
folded into 4 panels in order to fit into the
tin. |
|
| Updated 12/8/06 |
| Note: The rules on this
page reflect the most current version available,
and may differ slightly from previously printed rules. |
|
| Getting Started |
| |
Follow these instructions for
Setting Up and then select either Rules
for Ages 7 to 9 or Rules for Ages
10 to Adult. |
| What's in the Box |
| |
64 Qwitch Cards (blue) |
| • |
12 Direction Cards (red) |
| • |
Travel Tin |
| • |
Quick Play Rules for Ages
7–9
and 10–Adult |
| The Object of QWITCH |
| |
Be the first player out of
Qwitch Cards. |
| Setting Up |
| 1. |
Choose a player to be the first
dealer. The dealer: |
| |
• |
shuffles the 12 Direction Cards and places
the stack, face down, off to the side. |
| |
• |
shuffles the 64 Qwitch Cards and places
the top card, face down in the center of the table. |
| |
• |
deals the remaining Qwitch Cards, face
down, so that each player, including the dealer, has
an equal draw pile. Any left over cards will not be used
for this game. |
| 2. |
Players draw the top five cards
from their draw piles to form a hand. |
| |
Players may look at the cards
in their hand. |
|
The
Direction Cards
Direction Cards determine the order in which the Qwitch Cards are played. |
 |
|
 |
Up (+) The Qwitch Card played must be one
number, or one letter, up from the card on
which it is played. For example, if B2 is the
top card on the center pile, any card with
a C or any card with a 3 may be played. |
 |
Down (–) The Qwitch Card played must
be one number, or one letter, down from the
card on which it is played. For example, if
B2 is the top card on the center pile, any
card with an A or any card with a 1 may be
played. |
 |
Equal (=) The Qwitch Card played must have
one number, or one letter, the same as the
card on which it is played. For example, if
B2 is the top card on the center pile, any
card with a B or any card with a 2 may be played. |
|
|
|
| Rules for AGES
10 to Adult |
| Start by following the general rules for
Setting Up. |
| Playing the Game |
| 1. |
The dealer turns over the top
Direction Card, turns over the Qwitch Card in the center
of the table, and the game begins. |
| 2. |
Without taking turns, players
race to play cards from their hands, face up, on to the
center pile. |
| |
• |
Qwitch Cards are played according to the
symbol on the Direction Card. See The
Direction Cards. |
| |
• |
Players must call out the letter and number
on each card as it is played. |
| |
• |
Players may only use the cards in their
hand and do not refill their hands from their draw piles
until play stops. |
| 3. |
Play stops when someone has
played all the cards in his or her hand, or when no one
has a card that can be played. |
| |
• |
If play stops because a player has run
out of cards in his or her hand, that player must call
out “stop” so the other players will know
that they may no longer play their cards. Players draw
cards from their draw piles to bring their hands up to
a maximum of five cards. The player to the left of the
last player to turn over a Direction Card, turns over
the next Direction Card and play resumes. |
| |
• |
If play stops because no one has a card
that can be played, players draw cards from their draw
piles to bring their hands up to a maximum of five
cards. The player to the left of the last player to turn
over a Direction Card, turns over the next Direction
Card and play resumes. |
| 4. |
Repeat steps 2 and 3 until
one player is completely out of cards in his or her hand
and draw pile. |
| Winning the Game |
| |
The first player completely
out of Qwitch Cards wins QWITCH. |
|
| Rules for AGES
7 to 9 |
This turn-based version
of QWITCH is great for
younger players.
Start by following
the general rules
for Setting up. |
| Playing the Game |
| 1. |
The dealer turns over the top
Direction Card and turns over the Qwitch Card in the
center of the table. |
| 2. |
The game begins with the player
to the left of the dealer playing one Qwitch Card on
to the center pile, or passing. |
| • |
Qwitch Cards are played according to the
symbol on the Direction Card. See The Direction
Cards. |
| |
• |
Players must call out the letter and number
on the card as the card is played. |
| |
• |
If the player doesn’t have a card
that can be played, he or she calls out “pass.” |
| |
• |
Players may only use the cards in their
hand and do not refill their hands from their draw piles
until play stops. |
| 3. |
The turn moves to the player
on the left unless play stops. Play stops when someone
has played all the cards in his or her hand, or when
no one has a card that can be played. |
| |
• |
If play stops because a player has run
out of cards in his or her hand, that player must call
out “stop” so the other players will know
that they may no longer play their cards. Players draw
cards from their draw piles to bring their hands up to
a maximum of five cards. The person who played the top
card on the center pile turns over the next Direction
Card and the player to his or her left takes the next
turn. |
| |
• |
If play stops because no one has a card
that can be played, players draw cards from their draw
piles to bring their hands up to a maximum of five cards.
The person who played the top card on the center pile
turns over the next Direction Card and the player to
his or her left takes the next turn. |
| 4. |
Play continues until one player
is completely out of cards in his or her hand and draw
pile. |
| |
| Winning the Game |
| |
The first player completely
out of Qwitch Cards wins QWITCH! |
| |
| Notes |
| • |
On the rare occasion when no one can play
a Qwitch Card, regardless of the Direction Card, simply
move the bottom Qwitch Card to the top of the center
pile and resume play. |
| • |
Letters and numbers do not “wrap
around” the corner when you reach the highest or
lowest point in the sequence. |
| |
For Example, when the Direction Card
reads “Up” H is the highest letter in the sequence, and does not wrap
around to A. Similarly, 1 is the lowest number in the
sequence, and does not wrap around to 8. |
| • |
If the stack of Directions Cards is depleted,
simply shuffle the cards, place them face down, and resume
play. |