Ray Sidman
Scrye Magazine
December 2005
USA
As an adult and life-long player of strategy games,
I like to think I can handle whatever strategy a 6-year-old
can throw at me. While playing Reiner Knizia's Tutankhamen
with one such youngster, I needed five games (over
the course of three days) to finally beat him. Granted,
I was offering him suggestions, and explanations so
he'd understand the purposes and math behind various
strategies, but even so - five games! I'm not jealous
- heck, I have an open mind and expect to lose a few
games here and there, but when playing a youngster
who hasn't played the game before either...it was a
lesson learned.
The box lists appropriate playing age as 8 and older,
but if you've got a game-savy kid, and 5 and up should
work.
As to the game, it combines a dash of Egyptian history
with a Knizia strategy engine to make an enjoyable
game. Understanding th ehistorical facts behind the
pictures can be as fun as the strategy itself. (That's
a compliment).
One thing kids love, but not so much adults, is the
tribute slot. THe gameplay involves making tributes,
via 'gold coins' to Tutankhamen - and the player who
runs out of tribute coins first, wins. Kids love it
because it's done piggy-back style with a slot in the
back of a plastic pyramid. Older kids and adults find
this far less thrilling. And it would be less annoying,
except the slot is on the far side of the pyramid,
away from the main game area. Thus, you're essentially
putting these coins in a slot (just big enough to let
the small coins through) blind. Fortunately, after
a couple of games, I figured it out and was able to
slide the slippery coins in with relative ease. So
be patient.
Movement on the randomly laid-out path - which determines
what and when tributes are paid, and by whom - requires
no small amount of strategy. Also, there are multiple
strategies that could work, and they change depending
on which strategy your opponent employs. (Yes, kind
of like battling Magic: The Gathering decks.) This
gives Tutankmen definate replay value.
As for the playtime, the good news is gameplay is rapid,
never dull, and usually only takes 20 minutes per game.
The not-so-good news is that set-up time takes a while
- at least 5 minutes. For impatient kids (and adults),
make set-up a group effort; sure, one person can do
it, but this method prevents kids (and adults) from
getting antsy.
In conclusion, I point out that this entire review
was done without including a single mummy joke. How
rare is that?
Final word: Not only will kids
have fun with this, adults will as well, especially when playing with kids.
Strategy adds to the replay value.
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