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Stock #1011 |
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Suggested Retail
Price $24.99 |
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| Download
a pdf version of these rules |
Note:
This color pdf will print at full size on four letter-sized
sheets of paper. It will print in shades of grey on a
black and white printer. |
| Updated 9/5/07 |
| Note: The rules on this page
reflect the most current version available, and may differ
slightly from previously printed rules. |
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What’s in the Box
- 50 State Tiles
There is one tile per state. Each
state is displayed in one of five colors (blue, green,
orange, pink or yellow), except Alaska and Hawaii, which
are purple.
- 16 Transportation Tiles
There are
ten Airplane Tiles, two per color (blue, green, orange,
pink and yellow). There are no purple airplanes.
There
are six Automobile Tiles, all a neutral color.
- 4 sets of Wooden Tile Holders, two holders per
set
- Map Game Board
- Quick Play Rules
The Object of 10 DAYS IN THE USA
In 10 Days in the USA®, players
use state and transportation tiles to chart a course across
the USA. The first player to complete a ten day journey,
where each day connects to the next day, is the winner!
Setting up
- Open and place the game board in the center of the table.
- Place one set of tile holders in front of each player
so that DAYS 1–10 are displayed in order, facing
that player.
- Place all country and transportation tiles face down
next to the board and mix thoroughly.
Getting Started
- Players fill their tile holders without taking turns.
Each player draws a tile, looks at it, and places it into
any open location, DAYS 1–10. Players continue to
draw, and place, one tile at a time, until all players
have placed ten tiles in their tile holders.
Once placed, a tile may not be moved within the
tile holder. However, a tile may be replaced during
a player’s turn. See A Player’s Turn.
Tile holders should be positioned so that the placed
tiles will not be in view of other players.
- Stack the remaining tiles, face down, to form a draw
pile. The three top tiles are then placed face up next
to the draw pile to form three discard piles.
- Select a player to take the first turn. Turns will continue
clockwise.

A Player’s Turn
- Draw a Tile—Select the top tile
from one of the three discard piles OR the top tile from
the draw pile.
If the player depletes the draw pile, all tiles
in the three discard piles, EXCEPT the top tile on
each pile, are shuffled together to form a new draw
pile.
- Place the Tile—Replace any one
of the ten tiles in the tile holder with the drawn tile,
OR discard the tile, face up, onto one of the three discard
piles. If the player replaced a tile in the tile holder,
the replaced tile is discarded, face up, on one of the
three discard piles.
If the player selected the last tile from a discard
pile, that tile must be replaced by the newly discarded
tile. As a result, players will always be able to select
from three discard piles, as well as the draw pile.
Winning the Game
If at the end of a player’s turn, that player has
a completed ten day journey, he or she wins 10
Days in the USA!
The winner must show that each day is connected to
the next day in his or her tile holder.
Completing a 10 Day Journey
There are no restrictions as to where a drawn tile
may be placed in the tile holder during a player’s
turn. However, to win the game, a player must be
the first to complete a ten day journey. A ten day
journey is considered complete when, starting with
DAY 1, each day is connected to the next day in the
tile holder. The completed journey must also meet
the following criteria:
- Completed journeys must start with a state
tile and end with a state tile.
- It is
not necessary to include either an airplane or
an automobile tile to complete a ten day journey.
- Transportation tiles, next to each other,
do not form a connection.
Making Connections
Connecting by Foot: Players may travel by foot from
one state to a bordering state. The bordering state
tiles are connected to each other when they are positioned
side-by-side in the tile holder. See examples C, D
and F below.
Connecting by Automobile: Players may
use an automobile to travel from one state to another
state by driving through a third state which borders
both of those states. When the automobile tile is positioned
between the two state tiles, these three tiles are
connected to each other. See example A below. In this
example, the automobile is driving from Oregon through
a third state (either California or Nevada) to reach
Arizona.
Connecting by Airplane: Players may use an
airplane to fly from one state to another state of
the same color. When the airplane tile is positioned
between the two state tiles, and is the same color
as both state tiles, these three tiles are connected
to each other. See examples B and E below.

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Making Connections to Alaska and Hawaii
Players may only connect to and from Alaska
and Hawaii by airplane. The airplane going to
either of these two states must match the color
of the state from which it departs. See
example A.
The airplane returning from either Alaska or
Hawaii must match the color of the destination
state. See example
B.
Any color airplane may be used for travel between
Alaska and Hawaii. |
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Notes:
Automobiles
- It is possible to travel by automobile from one state to a bordering
state provided there is a third state that borders both. For example,
an automobile tile could be placed between California and Oregon
tiles because Nevada borders both.
- It is not possible to travel
by automobile from Maine to New Hampshire, or vice versa, because
there is not a third state that borders both of these states.
Map Information
For the purpose of this game…
- While traveling through the Four Corners area of Colorado, New
Mexico, Arizona and Utah, all connections must be made on the horizontal
and vertical borders. Diagonal connections at the point where these
four states meet are not allowed.
- Upper and lower Michigan
are considered connected. It is possible, for example, to connect
by foot from Ohio to Michigan and then to Wisconsin.
The information on each state tile is current
as of the date of publication.
Source: Encarta. Map not to scale. |
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